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Unbroken Studios

El Segundo, California - United States
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Animator

Description

Job Description

  • Create compelling character performances, utilizing both key-framed and motion capture techniques
  • Work on both cinematic and in-game features
  • Organize complicated sets of animation data
  • Work with the Animation Director to establish methods to improve the production pipeline, tools, and systems that will improve the quality of animation for the studio
  • Collaborate with designers, artists, and programmers to establish, iterate, and refine the animation pipeline

Qualifications

  • A demo reel that demonstrates proficient command of weight, timing, and posing through manipulating motion capture data as well as key-framing
  • Proficient with standard industry tools like Unreal Engine and Maya and MotionBuilder
  • You have 3+ years industry or related experience
  • Work well in a creative, team-oriented environment, exhibiting excellent communication, time-management, and organizational skills
  • Strong keyframe animation skills
  • Strong communicator with a positive attitude

Bonus:

  • Experience working with both body and facial performance capture pipelines
  • A Bachelor's degree or diploma, with an emphasis in animation
  • You have experience on AAA console games or high profile mobile titles
  • Good technical knowledge of UE4 or other game engines
  • You have knowledge of scripting in Maya and Python
  • Knowledge of Perforce
  • Strong acting ability
  • High proficiency in technical problem solving

Additional Information

All your information will be kept confidential according to EEO guidelines.