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Animal Logic

Sydney - Australia
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Software Engineer – Animation & Rigging

Description

Are you a Software Engineer interested in contributing to our animation tools that stretch from Layout to Final animation, with Rigging as a pivotal point of the effort? The Software Engineer will work as a part of the global development team to continue the evolution of its animation production tools and processes, especially in the areas of animation and rigging.

What you’ll do:

  • Work on core tools, plugins, nodes and applications used by Animation and Rigging.
  • Work alongside some of the best artists and developers in the world and have an opportunity to make significant and varied contributions to a modern and unique Character Animation Pipeline.
  • Be at the centre of the continued development of a pipeline that is both very recent and ripe with opportunities as well as established and proven on high-end productions, and make a significant contribution to our large roster of upcoming feature animation and film VFX productions.

What you bring:

  • At least 2 years proven experience working directly on, and in close collaboration with users of, rigging and animation tools
  • Knowledge and experience of current rigging, animation and deformation techniques and algorithms
  • Demonstrable knowledge of a high end DCC application and its API (Maya, XSI or Houdini)
  • Proficient Python Developer
  • Intermediate or above C++ knowledge including performance optimisation
  • A tertiary qualification in Mathematics, Physics, Engineering or Computer Science, or demonstrable equivalent experience applicable to mathematical and engineering tasks
  • Ability to work as part of a team and flexibility to work alternatively to both strict specifications and more open and creative challenges
  • A passion for regularly working with end-user clients and production staff

Bonus:

The following will be considered a bonus, and might become required learning during your contribution to the project:

  • An appreciation of design aesthetics
  • UI/UX design and development experience?
  • More advanced C++ skill level
  • GPU development skills

Due to security reasons please do not include any links to Dropbox or Google Docs.

For more information about Working Holiday Visas and company sponsored visas please go to our FAQ page.

To apply, please complete our online application form via our website: https://www.animallogic.com/careers/jobs/software-engineer-animation-rigging/

Animal Logic is an independent Australian company that has been at the forefront of creating digital content, award winning design, visual effects and animation for the film and television industries for over 25 years. With studios in Sydney and Vancouver and development offices in Sydney and Los Angeles, Animal Logic continues to forge new partnerships and collaborations with leading studios and filmmakers to develop and produce stories that resonate with a global audience.

In 2017, Animal Logic completed production on Peter Rabbit, The LEGO® Ninjago MovieGuardians of the Galaxy Vol. 2Alien: Covenant, and is currently in production on The LEGO® Movie Sequel and Captain Marvel (2019). Other film credits include: The LEGO® MovieAvengers: Age of UltronThe Great GatsbyLegend of the Guardians: The Owls of Ga’Hoole300Happy Feet and The Matrix.

For over 25 years, Animal Logic has remained committed to innovation, technical and creative excellence and most importantly, creating a collaborative and storytelling culture with a unique voice. We have BIG dreams!