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The Game Band

Los Angeles, California - United States
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Unity Engineer

Description

As our Unity Engineer you’ll collaborate with a small team of developers to touch multiple aspects of our codebase. You’ll be charged with creating optimized systems and tools to advance builds towards a polished release across multiple platforms, improve visual fidelity, support content creation by building custom tools, and optimize build performance.

Responsibilities
  • Design and build tools to help optimize assets and improve workflows for Art and Design
  • Identify and solve performance bottlenecks
  • Build and maintain systems that promote continuous integration and testing across multiple platforms
Desired Skills & Experience
  • 5+ years of professional experience working within video game or related development
  • BS/MS in Computer Science or equivalent
  • Expert knowledge of Unity Engine and C# programming
  • Expert knowledge in one or more of the following systems and pipelines: animation, graphics, shaders
  • Strong engineering skills applicable to game development, particularly 3D math and asset optimization
  • Experience supporting multiple platforms such as iOS, Mac, PC, and consoles
  • Strong desire to learn and stay up to date with the latest Unity techniques and technologies
  • Experience setting up Continuous Integration systems a plus
Other Requirements
  • Based in the greater Los Angeles area, or willing to relocate
  • At least 1 shipped (non-student) title, preferably in Unity
  • Excellent communication and organizational skills
  • Must be able to legally work in the US
We’d love to hear from you at hello@thegameband.com with a resume or portfolio and the subject line “Unity Engineer”.