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Blizzard Entertainment

Irvine, California - United States
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3D Artist


Blizzard Entertainment is looking for an exceptionally skilled 3D artist to work on Starcraft 2. The ideal candidate has extensive experience designing, modeling, and texturing a diverse visual range of in-game vehicles, characters, and props. Whether creating insectoid zerg,  gritty terran or the sleek protoss, this person has a solid grasp of form, color, and lighting for both 2D and 3D art assets, to help bring our amazing Blizzard universes to life. The ideal candidate should also have skill in at least one other form of art (illustration, animation, FX or concept drawing).  

Come join our team to help us continue creating epic worlds!


  • A passion for video games
  • Self-motivation, good communications skills, and a great team-player attitude
  • A minimum of 2 years’ experience in game development modeling and texturing 3D assets using 3DS Max and Photoshop (or equivalent 3D and 2D programs)
  • An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
  • Superior eye for light, shade, color, and detail in creating texture maps of different material types
  • Understanding of Blizzard’s visual style, and a passion to push it to the next level


  • Have shipped AAA PC, or console titles, as a 3D artist
  • Experience with Mudbox, ZBrush, (or equivalent modeling programs) and the process of converting high-poly sculpted environments into lower poly game assets
  • Experience with the creation of next-gen shaders and materials
  • Strong foundation in the traditional arts including, but not limited to, figure drawing, environmental, and /or architectural illustration
Required Application Materials
  • Resume
  • Cover Letter
  • Portfolio, and/or reel demonstrating relevant artistic skills
    • Only online artwork submissions will be accepted (e.g. website, blog, or online album)
    • Must be willing to complete an art test if requested to do so

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