Within the last year
Game Developer
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I plan to graduate from Texas A&M University with an MS in Visualization Sciences in fall 2009. I enjoy many aspects of computer graphics and I'm looking for work in the entertainment industry as an FX artist or tool developer.
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60000
Full-time / Onsite
Aug 2009
United States
Texas A&M University Masters Degree
Texas A&M University Bachelors Degree
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| General Experience: Video Games / Entertainment Software - Engineer / Programmer and Animation & VFX / Television / Film - Technical Director |
| 3D Studio Max - Since: 2008 |
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| 3D GRAPHICS / RENDERING |
Advanced |
| ActionScript - Since: 2005 |
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| 3D GRAPHICS / RENDERING |
Advanced |
| Internet / Web Programmer |
Intermediate |
| C# - Since: 2008 |
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| Pipeline / Asset Mgmt |
Junior |
| GAME ENGINE |
Intermediate |
| AI / Pathfinding Systems / Collision |
Junior |
| CSS - Since: 2006 |
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| Internet / Web Programmer |
Intermediate |
| E/T - Direct X - Since: 2008 |
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| 3D GRAPHICS / RENDERING |
Advanced |
| E/T - Visual Studio - Since: 2008 |
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| 3D GRAPHICS / RENDERING |
Advanced |
| Flash - Since: 2005 |
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| 3D GRAPHICS / RENDERING |
Advanced |
| Web / Banners / Flash |
Advanced |
| HTML - Since: 2006 |
|
| Internet / Web Programmer |
Intermediate |
| JavaScript - Since: 2006 |
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| Internet / Web Programmer |
Intermediate |
| MAYA - Since: 2006 |
|
| 3D GRAPHICS / RENDERING |
Advanced |
| Game Design |
Intermediate |
| MELScript - Since: 2006 |
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| Pipeline / Asset Mgmt |
Junior |
| GAME ENGINE |
Intermediate |
| Mental Ray - Since: 2008 |
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| 3D GRAPHICS / RENDERING |
Advanced |
| Photoshop - Since: 2002 |
|
| 3D GRAPHICS / RENDERING |
Advanced |
| Web / Banners / Flash |
Advanced |
| Game Design |
Intermediate |
| PHP - Since: 2007 |
|
| Internet / Web Programmer |
Intermediate |
| XML - Since: 2006 |
|
| Internet / Web Programmer |
Intermediate |
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| 3D GRAPHICS / RENDERING |
|
| E/T - Direct X |
Intermediate |
2008 |
| E/T - Visual Studio |
Intermediate |
2008 |
| ActionScript |
Advanced |
2005 |
| Mental Ray |
Junior |
2008 |
| Flash |
Advanced |
2005 |
| MAYA |
Advanced |
2006 |
| Photoshop |
Advanced |
2002 |
| 3D Studio Max |
Junior |
2008 |
| AI / Pathfinding Systems / Collision |
|
| C# |
Intermediate |
2008 |
| Game Design |
|
| MAYA |
Advanced |
2006 |
| Photoshop |
Advanced |
2002 |
| GAME ENGINE |
|
| C# |
Intermediate |
2008 |
| MELScript |
Intermediate |
2006 |
| Internet / Web Programmer |
|
| ActionScript |
Advanced |
2005 |
| PHP |
Junior |
2007 |
| JavaScript |
Intermediate |
2006 |
| CSS |
Intermediate |
2006 |
| HTML |
Intermediate |
2006 |
| XML |
Intermediate |
2006 |
| Pipeline / Asset Mgmt |
|
| C# |
Intermediate |
2008 |
| MELScript |
Intermediate |
2006 |
| Web / Banners / Flash |
|
| Flash |
Advanced |
2005 |
| Photoshop |
Advanced |
2002 |
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Texas Engineering Experiment Station (TEES), Texas |
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| (None) |
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Game Developer
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12/2008-Present
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Circuits of Doom(PC) - 1st Person, Educational / Exploration - In-progress
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| Game Developer Job Duties:
3D Graphics / Rendering, Game Design, Game Engine, Pipeline / Scheduling / Asset Mgmt, AI / Pathfinding Systems / Collision,
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Software Used: Photoshop, C#, MAYA, E/T - Direct X, E/T - Visual Studio, MELScript
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| Summary: This game is being created by a small team of professors and students. The purpose is to create an FPS-style educational video game that teaches circuit logic. I am the primary developer for the project I am developing a game engine using XNA and C#. I also have created a basic pipeline to design and develop game stages in Maya and output them to the game engine. I also am doing design work for the 2D interfaces as well as helping to design the game play experience and story. |
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Net Perspective, College Station, Texas |
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| (None) |
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Senior Graphics Designer
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01/2006-01/2009
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Graphics / ActionScript Programming
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| Senior Graphics Designer Job Duties:
3D Graphics / Rendering, Internet / Web Programmer, Web / Banners / Flash,
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Software Used: ActionScript, Photoshop, Flash, MAYA, 3D Studio Max, CSS, HTML, Mental Ray, JavaScript, PHP, XML
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| Summary: My primary responsibility was to create web-based animations and applications using primarily Flash/ActionScript. I created a wide variety of work including site animations, charting apps, and an image editing app. |
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