INDUSTRY: Video Games / Entertainment Software
OCCUPATION: Engineer / Programmer
(INACTIVE - 3/12/2007 )

Video Game Programmer

San Francisco, California - United States

Job Duties(s): 2D Art / Graphic Design, 3D Graphics / Rendering, AI / Pathfinding Systems / Collision, Animation Programming, Architecture / System Design, Audio / Sound, AI / Pathfinding Systems / Collision, CONTROLLER / JOYSTICK CODE / FORCE FEEDBACK, CPU Programming, Game Design, Gameplay / Logic / FX, GPU Architectures, Level Layout Design , Low Level / Microcoding, Math / Physics / Algorithms, Memory Management, Motion Control, Pipeline / Scheduling / Asset Mgmt, Porting
Software Utilized: C++, MaxScript, Visual C++, C#
Platform(s): PS3, XBOX 360, XBOX Live, Wii, PSP, PS2, XBOX
Genre(s): XTREME SPORTS (Skateboarding)
Required Spoken Language(s): English
Required Work Auth.: United States
Start Date: Immediately
 
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JOB DESCRIPTION AND RESPONSIBILITIES:
We are an equal opportunity employer. We are looking for programmers of all levels of experience.

The Video Game Programmer will be exposed to and work on various software systems in developing games for Wii, PS3, PSP and / or PS2 video games.
REQUIREMENTS:
•Fluent C/C++ skills with at least 2 years of experience
•Strong work ethic
•Videogame enthusiast
•BS/MS in Computer Science or equivalent
•Exemplary communication skills, oral and written
•Must work well in a team environment
DESIRED SKILLS AND PLUSES:
•Experience and/or coursework involving computer graphics and 3D math
•Experience working on a videogame
•Familiarity with the display of 2D graphics and text.
•Working knowledge of 3D. Able to use a 3D API
•Experience working on a current generation console (i.e. PS2, PSP, Wii, Xbox, and/or GameCube)
•Proponent of good software practices