Monolith Productions - Kirkland, Washington - United States

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Art Development Director

Essential Functions

To apply, please visit our website: http://www.lith.com/jobs.asp?j=art7

Deliver a visually stunning product on-time, on-budget, and to specification. The Art Development Director is responsible for designing, implementing and enforcing the production pipeline for art on difficult and large projects, which may include external partnerships. The Art Development Director develops art content staffing plans and monitors resource load and schedule for the art team within set team targets. In addition, he or she monitors content creation tasks in collaboration with production staff and art leads.

They work with Producers, Art Directors and Engineering on developing industry-best art practices and recommending workflow direction. He or she also collaborates with the Producers and Leads to develop shared company processes where appropriate, and participates in defining the aesthetic aspirations for the company.

Responsibilities

• In conjunction with the Producer and Art Director, coordinate the day-to-day activities for a large internal team of Animators, Character Artists, Graphic designers, Background and Effects Artists.
• Be a key participant in the hiring process for content creators
• Conduct annual reviews and goal setting for all members of your team.
• Help set schedule and visual expectations. Help maintain technical expectations.
• Help define the content creation process from pre-production through completion.
• Ensure communication and cross team coordination with the other Monolith Art management.

Other Responsibilities

• Experience working with a broad range of high-end 2D and 3D third-party content creation tools.
• Experience managing a group of 15 to 20 people
• Extremely organized and proficient overseeing large project schedules. Experience with Microsoft Project or similar software a major plus.
• Must be passionate about playing and making video games for the PC and gaming consoles. Previous experience with first-person shooters a plus.
• Experience developing console titles.
• Worked on a published game.
• Ability to collaborate with others to manage a large group of highly motivated and creative people.

Desired Skills

Education, Professional Training, Technical Training or Certification
• Minimum of a 2-year 2d/3d Art, Architecture, or Design degree, or equivalent experience.
• 4 year BFA or similar preferred.


Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP. (Please note that employee benefits are subject to revocation and modification.)

To apply, please visit our website: http://www.lith.com/jobs.asp?j=art7

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