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Toronto, Ontario - Canada
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Senior Game Programmer


Senior Game Programmer
3+ years of relevant programming experience in the industry

You would be responsible for the following:
Architect, plan and implement new systems, mechanics and tools, develop creative high-quality educational tools for VR/AR and Mixed Reality

With Unity, ability to:
Import and work with animations from Maya
Build interactive learning tools using the existing framework
Extend existing framework with new functionalities
Work with the Physics system
Create UI with the Unity UI system
Optimize and fix bugs in existing code
Contribute ideas towards all aspects of development
Write robust, maintainable code

Ideally, you have the following mix of qualifications:
Strong performance optimization skills
Proven experience in VR content development
Expert in Unity3D Engine
Expert in C#
Strong 3D math skills
Tools experience
Experience with shader coding

Familiar with:
Version Control (
Git / SVN)
Game Programming Patterns (State Machines, Singletons, Events/Delegates, etc.)
Android development
iOS development
Google Play Testing
HTC Vive / Oculus Development
ARKit / ARCore Development
Python /

Bonus Skills:
Experience developing animation technology (such as IK/FK systems, blend trees, etc.)
Experience with multiplayer programming
Experience working on asset pipelines and tools
Knowledge of scripting languages
Experience with motion capture systems

Required language: English
Job Location: Toronto
Job Type: Full-time
This full time position is located onsite at the
Pixelmolkerei office in Toronto; unfortunately candidates desiring relocation or virtual work will not be considered at this time. Must be eligible to work in Canada. To apply for this position please email your cover letter when you apply.

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