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Arkane Studios

Austin, Texas - United States
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Graphics Engineer


Arkane® Studios – with offices in Lyon, France and Austin, Texas – was founded in 1999 and has earned an enviable reputation for creating distinctive games with detailed, immersive worlds. The award-winning development team is known for the innovative first-person action series, Dishonored®, which includes the 2012 ‘Game of the Year’ and the critically-acclaimed follow-up, Dishonored 2®. Following its release in November 2016, Dishonored 2 earned over 100 ‘Best of 2016 Awards’ including ‘Best Action-Adventure Game’ at The Game Awards 2016. Arkane Studios released Prey®, the highly-anticipated first-person sci-fi action game, on May 5, 2017.


  • Work closely with artists and engineers to design, research, schedule and implement rendering features
  • Work on other tools and technology features as required
  • Execute memory and performance optimizations


  • 5+ years game industry programming experience
  • Bachelor’s degree in Computer Science or equivalent
  • At least one AAA title shipped as a contributing graphics engineer
  • Strong knowledge of C++,  graphics engine & shader programming models & dedicated languages such as HLSL
  • Experience on current generation console hardware
  • Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts
  • Excellent 3D math skills
  • Solid architecture and software design ability
  • Passion for graphics programming and staying on top of current techniques
  • Experience with multithreaded, real-time systems
  • Excellent organization and time management skills
  • Excellent oral and written communication skills
  • Ability to write clear, maintainable, portable code
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude

Desired Skills

  • Experience with DX12/Vulkan, VR and/or Scorpio is a big plus

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