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Los Angeles, California - United States
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Senior Client Engineer



We are Carbonated and making mobile video games is our jam.  We’re based in a small but awesome town in West LA that’s only a 15 minute walk to the beach if you’re so inclined.  Our founders are veterans who’ve honed their craft over decades of industry experience including senior leadership roles at EA, Sony, Zynga & Blizzard. Currently we’re hard at work on Racing Rivals -- a high-risk/high-reward game for mid- to hardcore gamers.  Check it out and you’ll get a feel for the type of games we like to make.

We’re looking for other driven and talented folks who love building games as much as we do.


Above all else, making games is your jam.  You love all the pieces of game programming:  graphics, networking, physics, simulation, UI, ... the seemingly endless list goes on.  New languages?  Bring it.  New engines?  Sounds grand!  New devices, GPUs, and CPUs?  Can’t wait!  

Suffice it to say, we’re looking for a generalist Senior Client-Side Engineer who is passionate about making games and pushing the ever-changing technical boundaries of mobile games.  You’re not content with the “same old” and love to tackle new and (let’s face it) complex challenges in this space.

Is that you?  It is?  Well then, we’d like to hear from you.


  • You’ll write code:  design, build, test, and debug client-side game features and systems

  • You’ll optimize code:  60FPS what?  Let’s roll

  • You’ll research:  New games, prototypes, technologies, gameplay ideas, etc.

  • You’ll push and challenge:  Everyone.  Juniors, mid-levels, seniors, and ... beyond


  • 5+ years of professional mobile app development experience - you’ve shipped multiple products

  • 5+ years Software Development experience in C/C++ and C#

  • You’ve shipped multiple games

  • Experienced in Object-Oriented Software Design & Implementation

  • Experience with game engines:  Unity, Unreal, Lumberyard and/or proprietary engines

  • Strong math skills with emphasis on 3D Mathematics (Linear Algebra)

  • Capable of collaborating across different disciplines to design & implement effective solutions

  • Ability and drive to contribute and advance all aspects of a game

  • Ability to own a project from beginning to end

  • Proficient in Agile/Scrum development


  • Experience with Obj-C/C++, Swift, and Java

  • You’re at your best when working with others

  • You’re not afraid to speak up, take critique, or push for something you passionately believe in

  • Car game experience a massive bonus, car enthusiast a major plus

  • You like working on small teams that work fast and iterate often

  • You like bikes, dogs, and/or kids

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