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Mr. X Montreal

Montreal, Quebec - Canada
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Job Description

  • Design and create animator friendly rigs
  • Collaborate with animators to design motion controls
  • Write utility scripts or tools to streamline the rigging process
  • Work with Modeling to create a model that meets technical needs
  • Work with R&D to design, debug and evaluate new tools
  • Develop and maintain character motion and deformation systems
  • Develop new techniques and processes to solve character production challenges
  • Communicate information about new tools and techniques to others, writing wiki pages when required
  • Work with production management to prioritize tasks
  • Keep supervisors informed of progress, changes, roadblocks and other critical issues


  • 3 years professional experience rigging characters for animation
  • Previous experience with character rigging in Maya
  • Ncloth and Maya Muscle knowledge a desired skill
  • Excellent MEL and/or Python scripting capabilities.
  • Other 3d packages (Blender. Houdini or 3dsMax) knowledge a plus
  • Training in visual arts and understanding of form, geometry and movement
  • Knowledge of academics such as linear algebra, trigonometry, geometry, calculus and differential geometry
  • Knowledge in programming and software development skills
  • Linux experience desired
  • Excellent communication and presentation skills
  • Ability to function well in a team environment and be detail oriented
How to Apply

To apply please visit

We thank all applicants but we will only contact those candidates who will be moving forward in the recruitment process. 

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