INDUSTRY: Video Games / Entertainment Software
OCCUPATION: Art / Animation / Graphic Design
(INACTIVE - 8/29/2010 )

Effects Artist

343 Industries-HALO
Redmond, Washington - United States

Project:  343 Industries-HALO
Job Duties(s): 3D Art
Software Utilized: 3D Studio Max, Photoshop, XSI, MAYA
Platform(s): XBOX 360
Genre(s): SHOOTER
Bonus Eligibility: Yes
Relocation: Yes
Required Spoken Language(s): English
Required Work Auth.: United States
Start Date: Immediately
 
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JOB DESCRIPTION AND RESPONSIBILITIES:
Microsoft's' 343 Industries is looking for a sharp eye and a deft hand to help breathe a fresh vision into a new Halo experience. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you are a talented Effects Artist looking for an exciting, high profile project to challenge you, this is where you need to be.


RESPONSIBILITIES

- Work with the Art Director and engineers to create exciting and impactful special effects, including explosions, weapon impacts, smoke, fire, sparks, weather, liquid, atmosphere, and whatever else the needs of the experience demand
- Work alone or with designers, artists and animators to populate the world with special effects and particles
- Create and render offline particle and simulation animations for use in real time
- Understand and respect the performance limitations of real time environments
- Work closely with Effects engineers and scripters
- Excellent communication, time-management and organizational skills
- Actively accepts and provide feedback from other artists
- Task driven, self-motivated, proactive
- Works well under deadline.
REQUIREMENTS:
- Art-related degree and/or comparable professional experience
- Exceptional visual and technical understanding of effect and particle generation in real and non real-time renderers.
- Proficient in Photoshop, Maya, 3D Max or XSI
- Proficiency in other offline simulation and rendering technologies a plus.

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