Systems Engineer: Double Helix

Video Games / Entertainment Software - Engineer / Programmer
(INACTIVE - 7/28/2008)
Systems Engineer
Double Helix
Irvine, California - United States

Platforms: PS3, XBOX 360, Wii, PS2, XBOX
Software Utilized: C++, Perforce
Required Spoken Language(s): English
Required Work Auth.: United States

Job Description and Responsibilities:
Project Position: Systems Designer

Department: Design

Reports To: Design Director

Team:

Job Status: Full-time, exempt



JOB PURPOSE

Foundation 9 is looking for an experienced, talented and imaginative designer to design and tune game systems.



ESSENTIAL DUTIES AND RESPONSIBILITIES

• Responsible for defining and documenting game mechanics, including advancement, skills, combat, customization options, enemy behavior, etc

• Create and maintain lists of data for game systems, including items, enemies, abilities, skill level tables, and more

• Responsible for communicating and working with AI group, utilizing design background

• Be ultimately responsible for the fun-factor of the game systems themselves, ensuring that the mechanics meet the high quality standards expected of a Next-Gen game





Requirements:
QUALIFICATIONS

• 3+ years game development experience

• Strong skills in MS Outlook, Word, Excel, and PowerPoint; and the ability to learn additional programs as needed.

• Must have shipped at least one game as a systems designer

• Demonstrated ability to work with engineers and designers

• Excellent written and verbal communication skills

• Experience with gun parameters, weapon systems a plus

• Some engineering or technical experience, preferred