Professor of Computer Graphics - Programmer : Dongseo University
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- Job Description and Responsibilities:
- Dongseo University
Full time faculty of digital content division
The Division of Digital Content invites applications for a contract base faculty positions beginning August 2008. The generous salary and rank are commensurate with qualifications and experience. Applicants with significant computer graphics experience applied by IT, R&D department are particularly encouraged to apply. We are especially interested in candidates who can contribute to our software engineering expertise in one or more of the following areas: character animation, motion capture, software project management and pre-viz tool. Working on a small team, you will participate in all aspect of the development process within the division and work in close conjunction with the project team head.
Dongseo University is a highly selective, coeducational, primarily university of digital visual content such as animation, movie, game with a vision to be the best institution of its kind in Korea.
Ongoing professional development is expected of all faculties so that their teaching continues to be outstanding. A Ph.D. in computer graphics of computer science or a closely related field is required. In case of an applicant with master degree, he or she should get experienced more than 8 years in the industry or Academic organization. Detailed information is available from: Eeljin Chae, Professor and the head of IT foreign faculty program, division of digital content, Dongseo University, Churye 2 dong, Sasanggu, Busan, Korea. Phone: 82-10-5596-1975. Web: http://www.dongseo.ac.kr.
- Requirements:
- Applicants should submit a cover letter, a resume, a career certification, copies of graduate school transcripts, an original copy of diploma, the certificate of crime record and three letters of recommendation
- Desired Skills and Pluses:
- 1.Fast massive file Transfer(server, client) using WCF(.NET 3.5)
2.maya File(And FBX) convertor to XAML(WPF)(need to talk)
3.XAML convertor to Maya(FBX)
4.Maya file seperator to model, shader, texture, animation, lighting, camera(need to talk)
