INDUSTRY: Animation & VFX / Television / Film
OCCUPATION: Engineer / Programmer
(INACTIVE - 8/11/2009 )

Production /Pipeline Engineer

Glendale, CA and Redwood City, CA
Glendale, California - United States

Project:  Glendale, CA and Redwood City, CA
Job Duties(s): Animation Programming, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Scripting / Programming, Tools / API's / Plug-In's
Software Utilized: C++, Perl, Unix, Linux
Genre(s): Animation (3D)
Bonus Eligibility: Yes
Relocation: Yes
Required Spoken Language(s): English
Required Work Auth.: United States
Start Date: Immediately
 
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JOB DESCRIPTION AND RESPONSIBILITIES:
The Production Engineering group designs, implements, and maintains software that "glues" together the software and data used in the creation of animated feature films. Production engineers understand the entire computer animation process and use that knowledge to develop the DreamWorks global animation pipeline.

We are seeking a highly motivated person with experience in both software development and in computer animation production.

As a production engineer, you will:
* Maintain the existing software systems used in the production of our films
* Enhance, modify, and redesign the systems to accommodate the ever-changing requirements of production
* Interact with animators and technical directors to solve technical production issues
* Use your understanding of computer animation to come up with creative solutions to difficult technical problems
REQUIREMENTS:
* Large software systems
* Extensive scripting in Python or Perl (preferably both)
* Object oriented C++ experience
* UNIX/Linux development
* Excellent problem solving and customer service skills
* Ability to handle a variety of tasks and personality types
* Strong verbal and written communication skills
* BS, MS or PhD
DESIRED SKILLS AND PLUSES:
* Experience in the computer animation industry
* Shell scripting (csh, tcsh, sh) ability
* Knowledge of relational database concepts
* System administration skills