Project:
Pixomondo Los Angeles
Job Duties(s): Rigging (Character), Skeletal systems, Skinning / Weighting Meshes
Software Utilized: 3D Studio Max, MAYA
Genre(s): Feature Film, Television, Visual FX
Bonus Eligibility: No
Relocation: No
Required Spoken Language(s): English
Required Work Auth.: United States
Start Date: Immediately